Showing posts with label terain. Show all posts
Showing posts with label terain. Show all posts

Wednesday, 10 December 2014

The 12 Days of Khyron







Welcome to the 12 days of Khyron!  Over the next dozen micronian earth cycles, I will bring you a new Robotech RPG Tactics article each day.  I hope you are not on Khryon's naughty list or he has a reflex warhead with your name on it.


'On the First day of Christmas Lord Khyron brought to me...."


Day 1:  What's my objective?

(The Vertiech is based on a wooden disk I bought from Michaels Craft store)


The scenario 'Take and Hold' on pg 78 of the RRT rule book requires that you have 3 objective markers that the players will need to control in order to win the game.  I took an extra Glaug (I had 4), recon pod (again, I had 4) and vertiech battloid (extra with every box set) and turned them into objective markers.

It was as easy as:
  • assembled and pose them
  • Let the glue dry so that the limbs are solid
  • drilled a few bullet holes
  • cut them up with a set of sprew cutters and X-acto knife
  • count your fingers before and after the previous step.  Make sure you didn't lose any
  • bend any barrels you want (see the glaug)
  • based them
  • and paint them (I'll post a pic later this week when they are painted)
 Your armies can now rescue/capture a couple of downed pilots and recover the reconnaissance data from the pod.  Now those are objectives worth fighting for.